State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 First Person Games in Argentina Q3 2024: Performance Overview

Explore the performance trends of the top 5 first-person games on a unified platform in Argentina during Q3 2024, featuring notable shifts in downloads, active users, and revenue.

Top 5 First Person Games in Argentina Q3 2024: Performance Overview

During the third quarter of 2024, the first-person games category in Argentina saw varied performance across the top five applications on a unified platform, with insights provided by Sensor Tower.

Manage Supermarket Simulator by Zego Global Pte experienced a declining trend in both weekly downloads and active users. Downloads started strong in early July with approximately 112K, but gradually decreased to around 2K by the end of September. Similarly, active users peaked at about 291K in late July before steadily dropping to approximately 164K by the quarter's end. Revenue followed a downward trajectory, peaking at $156 in late July and reaching zero by mid-September.

My Supermarket Simulator 3D from Game District LLC showed an upward trend in downloads and active users throughout the quarter. Weekly downloads started at around 8K in mid-July and reached over 101K by the end of September. Active users mirrored this growth, increasing from approximately 7K to over 241K in the same period. Revenue also climbed, beginning at $62 in late July and peaking at $755 in late September.

Craftsman: Building Craft by StarGame12 exhibited stable download numbers, averaging around 40K weekly, with a slight increase in September. Active users saw a high of approximately 289K in mid-July, followed by a gradual decline to around 156K by the end of the quarter. This game did not generate any revenue during the period.

Blood Strike - FPS for all by NetEase Games maintained a consistent revenue stream, beginning at $4K in early July and peaking at $5K in late September. Downloads fluctuated, starting at approximately 34K and decreasing to about 22K by the end of the quarter. Active users remained relatively stable, ranging between 176K and 210K throughout the quarter.

Craft World - Building Craft from Craft world Studio showed a consistent pattern in downloads, averaging around 30K weekly, with a slight dip in late September. Active users increased from about 98K to a peak of 146K in early September, before settling at approximately 132K by the end of the quarter. Like Craftsman: Building Craft, this game did not report any revenue.

For a more detailed analysis, additional insights can be accessed through Sensor Tower's comprehensive data platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024